Clock Problems

Discuss anything about the wonderful GBC Telefang games here!
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SM-dood(imported)
Posts: 66
Joined: Wed Dec 17, 2008 1:26 am

Re: Clock Problems

Post by SM-dood(imported) »

So, I guess however I set my clock on Speed, I set it opposite of am/pm. So, If I were to play during pm hours, it would be am. Is there a way I can reset the clock?
Blaziken257
Posts: 983
Joined: Fri Dec 22, 2006 11:52 am

Re: Clock Problems

Post by Blaziken257 »

Unless you have a GameShark, the only way you can reset it is to restart the game. However, the clock doesn't really do a whole lot anyway.
SM-dood(imported)
Posts: 66
Joined: Wed Dec 17, 2008 1:26 am

Re: Clock Problems

Post by SM-dood(imported) »

It's on an emulator (Visualboy Advance), so it really already has the Game Shark thing built in.
(Does anyone know the code?)
Blaziken257
Posts: 983
Joined: Fri Dec 22, 2006 11:52 am

Re: Clock Problems

Post by Blaziken257 »

Oh, I didn't realize you were playing on an emulator. It should be even easier then. Just set your computer clock ahead 12 hours. Whenever you set the computer's clock ahead, it affects the emulator's real time clock. Then, set it back to the original time -- setting the clock back will not affect VBA's clock.

Of course, if you want the GameShark code, here you go:

01xx3BC9

Replace the xx with the hexadecimal value of the hour you want. Don't do anything above 17[sub]hex[/sub] (23[sub]dec[/sub]), because that will cause unpredictable things like glitchy color palettes.
SM-dood(imported)
Posts: 66
Joined: Wed Dec 17, 2008 1:26 am

Re: Clock Problems

Post by SM-dood(imported) »

I'm a bit late to reply but, thanks.
It just seemed odd playing the game like that.
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