Re: TELEFANG ROM BASE
Posted: Sat Jul 05, 2014 11:45 am
Hi there... Everyone of us wondering about Keitai Denjuu Telefang 3 game. During my progress which I start remake from older project <Due glitches> I start make again TELEFANG ROM BASE. This rom base was made on Pokemon Ruby. And when Maruju engine was made I should implement them to game. Since now. I make by my customization of Pokemon Game to Denjuu Like style.
~~~~~~FEATURES~~~~~~
- All Denjuu from "Two Generations" Which sum is 333.
- Extra spaces for adding new Fanmade Denjuus <In sum of 78 spaces>
- Completly remade Type system from Telefang 2. <With Extra move types including Poison, Dark and DENMA type <Denma Type moves are powerfull>
- Porting as much I can music from Telefang 1 and Telefang 2. <I try do all in my force to port as much I can do>
- Remade Items from Telefang Game.
- Return of Chiru
~~~~~~CHANGES BETWEEN TELEFANG GAMES and MY ROMBASE~~~~~~
- No Test Evolutions.
- Appearing of Habitat Stones which can give you able to change your Denjuu to specyfic type.
- When you lost you do not lost number of Denjuu.
- You can use six denjuu having in your pocket.
- Appearing of Denma Chip-s <Or Denma Cards. IDK what name was better> Which capture electric signal of Denjuu.
- Update Stores. With able to obtain most even evolutionary stones.
~~~~~~PROGRESS SO FAR~~~~~~
TO Alpha 1
- Graphic changing ( 40% - For now included Denjuu World Overworld Tilesets. I plan to inster also DUNGEON tilesets and Human World ones.)
- Denjuu Implementing (80% - All sprites included. Now I need to change them and use chart from Wikifang)
To Beta 1
- Music Changing (5% - For Now I've only riped Wild Denjuu Battle from Telefang 1)
- Diffrent Fanfares for Obtaining Denjuu and for won the Battle (0% - I need to figure which from two fanfare themes in rom memory is for Capture Pokemon. I port both themes from Telefang 1)
~~~~~~~~~~SCREENSHOOTS~~~~~~~~~~~~~~
- With place to your nicks.
- What Denjuu was on Tile Screen? <Rid Off Pokemon Text from Tile Screen>
- Example of Tilesets for Overworld.
- Another example
- Chose Denma Chip <I do not change text yet. So still it said Prof.Birch and Pokemon>
- Keshi Attack <I change that text>
- Info about Crypto <Still said PKMN Info. But I change it> Example of Habitat types.
- Example of Move Types. Stats type resamble all moves who decrease or increase stats or make health status change.
- Bonus Chip for sell <You got Bonus Chip by bought 10 denma chips at once> But wait? Chiru?
- Denjuu Index. I port also Unknown Mark from T2. <Shroomish is still now in game. On its place was been added Denjuu. Currently I do not edit that slot>
Keep tuned. I hope you like my rombase at
~~~~~~FEATURES~~~~~~
- All Denjuu from "Two Generations" Which sum is 333.
- Extra spaces for adding new Fanmade Denjuus <In sum of 78 spaces>
- Completly remade Type system from Telefang 2. <With Extra move types including Poison, Dark and DENMA type <Denma Type moves are powerfull>
- Porting as much I can music from Telefang 1 and Telefang 2. <I try do all in my force to port as much I can do>
- Remade Items from Telefang Game.
- Return of Chiru
~~~~~~CHANGES BETWEEN TELEFANG GAMES and MY ROMBASE~~~~~~
- No Test Evolutions.
- Appearing of Habitat Stones which can give you able to change your Denjuu to specyfic type.
- When you lost you do not lost number of Denjuu.
- You can use six denjuu having in your pocket.
- Appearing of Denma Chip-s <Or Denma Cards. IDK what name was better> Which capture electric signal of Denjuu.
- Update Stores. With able to obtain most even evolutionary stones.
~~~~~~PROGRESS SO FAR~~~~~~
TO Alpha 1
- Graphic changing ( 40% - For now included Denjuu World Overworld Tilesets. I plan to inster also DUNGEON tilesets and Human World ones.)
- Denjuu Implementing (80% - All sprites included. Now I need to change them and use chart from Wikifang)
To Beta 1
- Music Changing (5% - For Now I've only riped Wild Denjuu Battle from Telefang 1)
- Diffrent Fanfares for Obtaining Denjuu and for won the Battle (0% - I need to figure which from two fanfare themes in rom memory is for Capture Pokemon. I port both themes from Telefang 1)
~~~~~~~~~~SCREENSHOOTS~~~~~~~~~~~~~~
- With place to your nicks.
- What Denjuu was on Tile Screen? <Rid Off Pokemon Text from Tile Screen>
- Example of Tilesets for Overworld.
- Another example
- Chose Denma Chip <I do not change text yet. So still it said Prof.Birch and Pokemon>
- Keshi Attack <I change that text>
- Info about Crypto <Still said PKMN Info. But I change it> Example of Habitat types.
- Example of Move Types. Stats type resamble all moves who decrease or increase stats or make health status change.
- Bonus Chip for sell <You got Bonus Chip by bought 10 denma chips at once> But wait? Chiru?
- Denjuu Index. I port also Unknown Mark from T2. <Shroomish is still now in game. On its place was been added Denjuu. Currently I do not edit that slot>
Keep tuned. I hope you like my rombase at