Jdbye wrote:I have some good news. With some help from Normmatt, I've managed to extract the script from this bootleg.
It should be able to be reinserted into the original game using Atlas, circumventing the main menu crash the bootleg has.
If you actually manage to get this working then that would be awesome. I've been wanting to play Telefang 2.
Been wanting to play it myself. I've been checking every so often if there was any progress on a translation, but nothing.
All I found was a github with the script data.
Then I found this place, and found out there's a fully translated bootleg and that there's a ROM of it.
So I thought, how did that guy on github extract the data, maybe I could do the same to the bootleg?
So here I am now, trying to insert the extracted script with Atlas and not having a lot of success so far
I'm just going to let it sit at least overnight and see if it finishes. If not, I'll ask Normmatt to help me out some more, as according to him this should work, even though the script was extracted from Power and is being inserted into Speed - the reason for that is simply that Normmatt's ASM hacks to enhance the text rendering (variable width font and lowercase support) would be useful, especially as the script already contains lowercase characters, and these aren't yet compatible with Power.
I'm actually kind of surprised no one has thought to try this yet, it seemed like the easiest way to get a fully working, translated Telefang 2 ROM.
The item names aren't in the script, but I have a plan for those as well - according to Normmatt I should be able to just insert the script into a ROM patched with the old translation patch that had most of the item names translated, no guarantees, but if that doesn't work Normmatt might have some other ideas.