Re: Pokémon to Denjuu for FireRed ROMBase/Patch

Discuss anything related to hacking ROMs of any other game here.
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ProfOak(imported)
Posts: 20
Joined: Thu Dec 12, 2013 8:59 am

Re: Pokémon to Denjuu for FireRed ROMBase/Patch

Post by ProfOak(imported) »

Pokémon To Denjuu is a patch for FireRed that changes FireRed Pokémon with Denjuus. The starters are:
  • Crypto
  • Monstera
  • Fungus
Software used:
  • YAPE
  • Advance Poke'mon Sprite Editor
  • A-Text
  • Lunar IPS
Screenshots:
Image Image Image Image Image Image Image Image Image Image
Download:
Click!

If you use it in your hack, please credit me
Hope you like it.

Image

IIIIII

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[url=http://www.pokemonhacking.it/showthread.php?tid=573][img]http://s10.postimg.org/6yfc7b4yh/82890.png[/img][/url]
:crypto:

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[url=http://s15.zetaboards.com/Tulunk_Village/topic/7771309/1/][img]http://s10.postimg.org/6yfc7b4yh/82890.png[/img][/url]
Sir Allan Newlight(imported)
Posts: 166
Joined: Wed Dec 24, 2008 7:57 pm

Re: Pokémon to Denjuu for FireRed ROMBase/Patch

Post by Sir Allan Newlight(imported) »

Ok Dude. Some questions. You try do what I try do earlier. But you want port types of Denjuu. If you want i can share my progress with Denjuu and Move types porting to Pokemon Games. My progress is for Pokemon Ruby. But Type changing is like in RSE and FR\LG. So is not been problem <Also I think that Denjuu type implementing for Pokemon FR is easier> So i can help you with typing and seting true values.
ProfOak(imported)
Posts: 20
Joined: Thu Dec 12, 2013 8:59 am

Re: Pokémon to Denjuu for FireRed ROMBase/Patch

Post by ProfOak(imported) »

Hello. Well, yeah, I tried to do what you did earlier but for FR/LG and "use-it-for-free-just-give-me-credit". And if you can help me, it will be fantastic.
Sir Allan Newlight(imported)
Posts: 166
Joined: Wed Dec 24, 2008 7:57 pm

Re: Pokémon to Denjuu for FireRed ROMBase/Patch

Post by Sir Allan Newlight(imported) »

Ok. If you want I can make for you Type chart. Also edit values to fit in FR. I told you. That two types you have useless from set of types in FRLG. So I make little trick and add two more Move Types. Darknesse and Toxic. Toxic Moves allways inflicts with poison. Since Darknese moves allways lowered sharply accuracy. <Like Smoked XD>

So if you really want help from me. I do it. So told me what did you need now.
But one thing. Throw away your sprites from TELEFANG 1. I give you revamped sprites from T1 which I use for my project.
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