Hm... An idea of sorts.

Post things about the Telefang series, and aren't about a particular Telefang game here.
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andwhyisit
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Re: Hm... An idea of sorts.

Post by andwhyisit »

Kid Sonic wrote: Well here's what I have so far.

http://img524.imageshack.us/img524/7365/displaytl5.png

Netaro was too hard for me to do, and I had to use most of the pics that were there from Racie B.'s site. I'd do the rest that are part of my dex, but I don't know what they look like as official artwork.
Do these help?
http://racieb.deviantart.com/gallery/#Keit...TCG-Phone-Cards
http://racieb.deviantart.com/gallery/#Keit...Evolution-Cards

Though if you want something more official:
http://www.rocketcompany.co.jp/telefang/

EDIT: Whoops, double posted.
Aural C. Edgewynd wrote:
andwhyisit wrote: We seriously need to create Bugsite 2 from that storyline. Too bad I don't know C++. :(

Though if you want to create a Telefang game with Pokemon elements (I would disapprove but that is just my opinion) then I would suggest you go to pokecommunity.com and start hacking a GBA Pokemon game into Telefang.
Well, I can play around with some programs, and customize a Pokemon rom, but then there is the battle system...

I'd rather have the 3v3, not 1v1... >_>
You can have up to 2v2 in the GBA pokemon games.

Though it would be good to use the plot-driven style of telefang though instead of *ahem* the type of plot used for a pokemon game.
Aural C. Edgewynd(imported)
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Joined: Sun Dec 23, 2007 4:45 am

Re: Hm... An idea of sorts.

Post by Aural C. Edgewynd(imported) »

Yeah, we'd really be better off coding the game from scratch. Actually, RPG Makers would be good for this, as they don't take as much knowledge to use, but then again, there is the file size... >_> And we all know what happened last time I tried using one. >_>

I never knew programming was this complicated...
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andwhyisit
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Joined: Fri Dec 14, 2007 9:24 pm

Re: Hm... An idea of sorts.

Post by andwhyisit »

Aural C. Edgewynd wrote: Yeah, we'd really be better off coding the game from scratch. Actually, RPG Makers would be good for this, as they don't take as much knowledge to use, but then again, there is the file size... >_> And we all know what happened last time I tried using one. >_>

I never knew programming was this complicated...
Better to do it as a GBA rom programmed with C++. Game Makers usually only support one system.

A telefang 2 hack would be better if someone could find dialogue, palettes, maps, etc.

So we are stuck with a pokemon hack. But as I said, try to avoid making it look like a pokemon game.
Kid Sonic(imported)
Posts: 304
Joined: Mon Dec 24, 2007 2:31 am

Re: Hm... An idea of sorts.

Post by Kid Sonic(imported) »

andwhyisit wrote:
Kid Sonic wrote: Well here's what I have so far.

http://img524.imageshack.us/img524/7365/displaytl5.png

Netaro was too hard for me to do, and I had to use most of the pics that were there from Racie B.'s site. I'd do the rest that are part of my dex, but I don't know what they look like as official artwork.
Do these help?
http://racieb.deviantart.com/gallery/#Keit...TCG-Phone-Cards
http://racieb.deviantart.com/gallery/#Keit...Evolution-Cards

Though if you want something more official:
http://www.rocketcompany.co.jp/telefang/

EDIT: Whoops, double posted.
Aural C. Edgewynd wrote:
andwhyisit wrote: We seriously need to create Bugsite 2 from that storyline. Too bad I don't know C++. :(

Though if you want to create a Telefang game with Pokemon elements (I would disapprove but that is just my opinion) then I would suggest you go to pokecommunity.com and start hacking a GBA Pokemon game into Telefang.
Well, I can play around with some programs, and customize a Pokemon rom, but then there is the battle system...

I'd rather have the 3v3, not 1v1... >_>
You can have up to 2v2 in the GBA pokemon games.

Though it would be good to use the plot-driven style of telefang though instead of *ahem* the type of plot used for a pokemon game.
Thanks. I need more official ones though. There were only three there I was missing.

BTW, what do you guys think of my sprites?
Milnivri(imported)
Posts: 351
Joined: Wed Dec 27, 2006 10:14 pm

Re: Hm... An idea of sorts.

Post by Milnivri(imported) »

They're kinda good, I like solid colours. :)

But then now it looks too different lol.
Kid Sonic(imported)
Posts: 304
Joined: Mon Dec 24, 2007 2:31 am

Re: Hm... An idea of sorts.

Post by Kid Sonic(imported) »

Milnivri wrote: They're kinda good, I like solid colours. :)

But then now it looks too different lol.
That's mainly because we usually never seee the official pics. I felt the same way during the second generation of Pokemon.............more or less.
Kid Sonic(imported)
Posts: 304
Joined: Mon Dec 24, 2007 2:31 am

Re: Hm... An idea of sorts.

Post by Kid Sonic(imported) »

Well they're all finished (The official pics).

Image
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