~~~~~~WE NEED~~~~~~~
- FSF <Free Space Finder>
- Advanced Series Editors <Advanced Sprite Editor and Advanced Sprite Position Editor>
- uNLZ GBA <Important Tool>
- Ideas for extra Denjuu XD
~~~~~~Step 1~~~~~~~~ SPRITE
For great Telefang 1 effect we need an sprite of Denjuu. I take for example Keshi.
![Image](http://oi62.tinypic.com/25qc4ns.jpg)
This is revamped sprite. But what's now. We need to open Paint and flip their side.
![Image](http://oi57.tinypic.com/s6kn6t.jpg)
Save in other directory and we can start instering them to the game. We open Advanced Sprite Editor and FSF.
- Open Edit on place of Pokemon Specie which you want chage to Denjuu.
- Inster Front Sprite <Not reversed> To both Shiny and Normal place <First two upper squares> Or if you want change colours of Denjuu if you want shiny one XD
- Click Synchronize Pallete
- Inster in the third <Only there> An Reversed front sprite.
- Click OK. And later click WRITE TO ROM
- Search on FSF free space (Advanced sprite Editor show you how much free space you need)
- Inster new offset. And aplly.
~~~~~~STEP 2~~~~~~~~ POSITIONS
We open Advanced Sprite Position Editor. And all Denjuu we track with all zero numbers. That give an strange thing that Denjuu Levitate. But later I show how make an effect of Telefang 1 more clear.
~~~~~~STEP 3~~~~~~~~ Battle Backgrounds.
We open uNLZ GBA and track to number between 1300-1400 <Betwen them are Battle Backgrounds>
- We rip them from rom.
- Change them to something like this.
![Image](http://oi62.tinypic.com/10mipeb.jpg)
~~~~~~~IN RESULT~~~~~~
If you do all steps good. You should have that effect in your game.
![Image](http://oi58.tinypic.com/2cmxmoy.jpg)
I hope that I help you with some tasks about Telefang system in Pokemon Game.