Re: Bootleg Donkey Kong Country 2 for NES
Posted: Mon May 19, 2008 4:00 am
Now, who says you have to post Pokémon-related bootlegs in this board?
Anyway, here's another bootleg I found some time ago. It's based off Donkey Kong Country 2 for the SNES. The bootleg name is called Super Donkey Kong 2, which is what it was called in Japan. The bootleg is FAR worse than the original game for the SNES. Instead of 39 levels, this one has a whopping three! That's right, THREE levels. You don't get much for finishing it, either...
The problems don't stop there either. In the SNES game, you get to play as Diddy Kong or Dixie Kong, and you can switch between the two. Diddy was faster, and Dixie had a move that lets her float in midair. If you touch an enemy, you lose whatever Kong you're controlling, and the gameplay switches to the other character. And if you get hit again, you lose a life. Well, in THIS game, you ONLY get Diddy Kong, which means you are pretty limited as to what you can do, and one hit will kill you instantly. This bootleg doesn't have Star Barrels, either, which were midpoints, which means you have to go through the whole level without getting hit once.
But that's difficult, because the bootleg is glitchy as hell. There are so many glitches that it's not even funny, and it's really difficult to play. If you jump on two enemies at the same time, you die. If you carry a crate in front of you and try to hit another enemy with it, you die. If you try to hit two enemies with one cartwheel, you die. If you fall down for too long, the screen can't keep up, and you die. The game also has horrible hit detection. I've jumped on enemies and I've died sometimes. You die, you die, you die, you die, you die! All these glitches make the game way too difficult.
The graphics and music -- especially the music -- are flawed, which is a shame since the DKC series is known for its AMAZING graphics and music. The graphics look like everything went through a trash compactor, and there's little detail for the most part. It doesn't look that bad for an NES game though, but still, it could have been better. The music is downright horrible. All the songs are way off-key and irritating to listen to. The only redeeming thing about the music is that this bootleg is the only known game with an 8-bit Jib Jig theme (the theme in the second level) but that's not saying much. Also, even Donkey Kong Land 2, a Game Boy game, has much, much better music than this.
Now, time for the screenshots comparing the two games:

SNES one looks much better and shinier, doesn't it? The NES one looks so dull.

The map screen of Gangplank Galleon. The text on the bottom is missing, the ship is all bronze, and it's less colorful.

Pirate Panic.

The first enemy (Neek). It's purple in the NES version. You'll also notice that there's no DK barrel.

Now we see Klomps. In the NES version, they look awkward and a lot skinnier.

Anyway, here's another bootleg I found some time ago. It's based off Donkey Kong Country 2 for the SNES. The bootleg name is called Super Donkey Kong 2, which is what it was called in Japan. The bootleg is FAR worse than the original game for the SNES. Instead of 39 levels, this one has a whopping three! That's right, THREE levels. You don't get much for finishing it, either...
The problems don't stop there either. In the SNES game, you get to play as Diddy Kong or Dixie Kong, and you can switch between the two. Diddy was faster, and Dixie had a move that lets her float in midair. If you touch an enemy, you lose whatever Kong you're controlling, and the gameplay switches to the other character. And if you get hit again, you lose a life. Well, in THIS game, you ONLY get Diddy Kong, which means you are pretty limited as to what you can do, and one hit will kill you instantly. This bootleg doesn't have Star Barrels, either, which were midpoints, which means you have to go through the whole level without getting hit once.
But that's difficult, because the bootleg is glitchy as hell. There are so many glitches that it's not even funny, and it's really difficult to play. If you jump on two enemies at the same time, you die. If you carry a crate in front of you and try to hit another enemy with it, you die. If you try to hit two enemies with one cartwheel, you die. If you fall down for too long, the screen can't keep up, and you die. The game also has horrible hit detection. I've jumped on enemies and I've died sometimes. You die, you die, you die, you die, you die! All these glitches make the game way too difficult.
The graphics and music -- especially the music -- are flawed, which is a shame since the DKC series is known for its AMAZING graphics and music. The graphics look like everything went through a trash compactor, and there's little detail for the most part. It doesn't look that bad for an NES game though, but still, it could have been better. The music is downright horrible. All the songs are way off-key and irritating to listen to. The only redeeming thing about the music is that this bootleg is the only known game with an 8-bit Jib Jig theme (the theme in the second level) but that's not saying much. Also, even Donkey Kong Land 2, a Game Boy game, has much, much better music than this.
Now, time for the screenshots comparing the two games:


SNES one looks much better and shinier, doesn't it? The NES one looks so dull.


The map screen of Gangplank Galleon. The text on the bottom is missing, the ship is all bronze, and it's less colorful.


Pirate Panic.


The first enemy (Neek). It's purple in the NES version. You'll also notice that there's no DK barrel.


Now we see Klomps. In the NES version, they look awkward and a lot skinnier.