Re: Takedama Town map

Discuss anything that involves Wikifang, the Telefang Wiki, here.
Post Reply
Blaziken257
Posts: 983
Joined: Fri Dec 22, 2006 11:52 am

Re: Takedama Town map

Post by Blaziken257 »

All right, so I was ripping the map for Takedama Town. Thing is, I looked on http://www.vgmaps.com/ and noticed there was already one (yes, that site has a few Telefang 2 maps). You can find it here:

http://www.vgmaps.com/Atlas/GBA/index.htm#TelefangII

Anyway, the person who ripped this map didn't include any sprites, but my version does. Here's my version:

Image

Which version should be used on Wikifang?
Milnivri(imported)
Posts: 351
Joined: Wed Dec 27, 2006 10:14 pm

Re: Takedama Town map

Post by Milnivri(imported) »

I think that the sprites should not be put in, because since they move around, their positions might not be accurate, and also since sprites will disappear (like Rex in the Takedama map), it is inaccurate etc.

Anyway for the Telefang 1 maps I wanted to ask if sprites should be included too, since I have maps without sprites. But if you already have all the maps for Telefang 1 with sprites, then never mind.

Otherwise we can have two maps - one with and one without. Maybe? :P

P.S. Perhaps you could make your map bigger? It's a little small.
User avatar
andwhyisit
Site Admin
Posts: 1197
Joined: Fri Dec 14, 2007 9:24 pm

Re: Takedama Town map

Post by andwhyisit »

Milnivri wrote: I think that the sprites should not be put in, because since they move around, their positions might not be accurate, and also since sprites will disappear (like Rex in the Takedama map), it is inaccurate etc.

Anyway for the Telefang 1 maps I wanted to ask if sprites should be included too, since I have maps without sprites. But if you already have all the maps for Telefang 1 with sprites, then never mind.

Otherwise we can have two maps - one with and one without. Maybe? :P

P.S. Perhaps you could make your map bigger? It's a little small.
It is a thumbnail, try clicking on it.
Milnivri(imported)
Posts: 351
Joined: Wed Dec 27, 2006 10:14 pm

Re: Takedama Town map

Post by Milnivri(imported) »

=.= I know it's a thumbnail

It's 512 by 512, that's still smaller than the normal size I think.

I think he made it that size to be the same as the one on vgmaps.
Blaziken257
Posts: 983
Joined: Fri Dec 22, 2006 11:52 am

Re: Takedama Town map

Post by Blaziken257 »

Milnivri wrote: =.= I know it's a thumbnail

It's 512 by 512, that's still smaller than the normal size I think.

I think he made it that size to be the same as the one on vgmaps.
512x512 is the actual size. Try clicking on the thumbnail and you'll see what I mean.
Milnivri(imported)
Posts: 351
Joined: Wed Dec 27, 2006 10:14 pm

Re: Takedama Town map

Post by Milnivri(imported) »

GAH

I meant the original size is still small... Never mind...
Blaziken257
Posts: 983
Joined: Fri Dec 22, 2006 11:52 am

Re: Takedama Town map

Post by Blaziken257 »

Well, I guess we should use the VGMaps version, but... I guess we should give the original author credit.

On a side note, I ripped the map of that desert a long time ago, without any sprites (except for the people blocking that maze)... that took me many, many hours...
User avatar
andwhyisit
Site Admin
Posts: 1197
Joined: Fri Dec 14, 2007 9:24 pm

Re: Takedama Town map

Post by andwhyisit »

Milnivri wrote: I think that the sprites should not be put in, because since they move around, their positions might not be accurate, and also since sprites will disappear (like Rex in the Takedama map), it is inaccurate etc.

Anyway for the Telefang 1 maps I wanted to ask if sprites should be included too, since I have maps without sprites. But if you already have all the maps for Telefang 1 with sprites, then never mind.

Otherwise we can have two maps - one with and one without. Maybe? :P

P.S. Perhaps you could make your map bigger? It's a little small.
Post all the maps here (or PM me) and I will remake all of the maps to not have sprites.
Milnivri(imported)
Posts: 351
Joined: Wed Dec 27, 2006 10:14 pm

Re: Takedama Town map

Post by Milnivri(imported) »

I'll just post those without sprites. :P

Image
Fuwula Village (bootleg name)

Image
Liz Island Night

Image
Tilba Village Night

Some more I haven't put them together yet.
Kid Sonic(imported)
Posts: 304
Joined: Mon Dec 24, 2007 2:31 am

Re: Takedama Town map

Post by Kid Sonic(imported) »

Milnivri wrote: I'll just post those without sprites. :P

Image
Fuwula Village (bootleg name)

Image
Liz Island Night

Image
Tilba Village Night

Some more I haven't put them together yet.
Can you try these during the daytime?
Post Reply