I just tried it out, and so far, it's great! I really like how you can jump to evolutions. Very useful, and that was something that was bugging me for a while. And I like the tabs, makes things a lot neater.
Just a few things to nitpick about though:
1. The highest level a Denjuu can reach is 99, not 100. This isn't Pokémon
2. There's a bug with the experience item picker. If you open the window, close it, then open it again, no check boxes are checked, and the drop-down bar for the primary item is blank.
3. Another bug is that if I change any experience items, save, then select that Denjuu again, it crashes with a runtime error. Even if I restart the program, it continues to crash on that Denjuu. I think this is related to the above glitch, because when I looked at the modified ROM in the hex editor I use, this was the hex string for the Denjuu I modified:
00 00 00 00 00 00 00 00 FF
That FF at the end is problematic, because this is an undefined item. I think this is what triggers the glitch. And the bytes of 00 before it is weird too. Apparently it unchecks every item when I save.
4. The stat calculator doesn't round at all. Not a big deal, but it may confuse people. With some testing, here is the rounding rule I came up with:
- If a Denjuu is at level 2, the stat rounds up.
- Otherwise, it rounds down.
5. Now that I think of it, "Stat Growth" may make more sense than "Level Influence." And you should note somewhere that these values are how much stats rise after two levels.
6. When I try to select the item names, it's disabled for me. Denjuu and move names work fine though.