Blaziken257 wrote: Nice work! You added the English and Romaji names! And you fixed one of the bugs! I like where this is going. Just a few things though:
- To be fair, RacieB figured out this data before I did. However, even though she figured it out before I did, I didn't know this at the time (as far as I know, she never posted anything about Denjuu data), so I set out to figure it out all by myself. So, I'm not sure whether you should credit her or me...
- Here is what I found on Denjuu encounter data:
http://z15.invisionfree.com/Tulunk_Village...p?showtopic=266
It's REALLY confusing (see for yourself), so I wish you luck on making your Denjuu encounter editor!
- Milnivri had the same problem with Unicode.
- Can I suggest one or two new features?
Thanks! It didn't really take that long to fix the bugs so I was more than happy to do it as soon as possible! There shouldn't be any more in there. Hopefully...
Well, to be fair, if you figured out the data all by yourself, without using her data, then posted it on DataCrystal, that's good enough for me. Your name shall remain in the program!
I know you found it annoying that you have to save everytime you edit a Denjuu before you move onto the next one, but it is just how the program works. I can't make it work anyother way, as all the data would have to be stored in a cache etc. so I'm afraid it's the way it's got to be

Of course, I could add a prompt saying 'You have made changes, would you like to save' but that would get annoying aswell. Just remember to hit save (Ctrl + S) every time you make a change!
I have already looked at your post about encounter information and it is WAY complicated, so I doubt I would be able to make a program for it, because of the pure randomness, it would not be easy to define the Denjuu that appear.
Of course, you can suggest new features, I'm always open to new ideas!