Re: [Hack Tool] Denjuu Editor SP

Discuss anything related to hacking ROMs of the Telefang games here.
swampert22(imported)
Posts: 54
Joined: Sun Dec 23, 2007 4:04 am

Re: [Hack Tool] Denjuu Editor SP

Post by swampert22(imported) »

IIMarckus, glad to see you've joined this forum! What made you decide to come on over? How dod you find out about the forum?

I agree with what you're saying about the pointers. Somewhere there will be a pointer that points to a table of pointers for the Denjuu. If this was found then adding in up to 255 Denjuu would be possible, as the whole block of data could be moved to free space and added to. B)

Kid Sonic, if you want to edit ------ and Mikichan, by all means do, just open up your hex editor and do it. You have been warned of the consequences though, which is why I won't add it to the program, as unwarey people could screw the game up. :D

I updated again, to fix a little thing that annoyed me with pressing the tab button. It would go round in a dodgy order, so that is now fixed Only download it if you really want to have the latest version as it is basically exactly the same. :rolleyes:

swampert22
Milnivri(imported)
Posts: 351
Joined: Wed Dec 27, 2006 10:14 pm

Re: [Hack Tool] Denjuu Editor SP

Post by Milnivri(imported) »

swampert22 wrote: I updated again, to fix a little thing that annoyed me with pressing the tab button. It would go round in a dodgy order, so that is now fixed Only download it if you really want to have the latest version as it is basically exactly the same. :rolleyes:
Oh, how did you do that? Haha xD
Blaziken257
Posts: 984
Joined: Fri Dec 22, 2006 11:52 am

Re: [Hack Tool] Denjuu Editor SP

Post by Blaziken257 »

Ha ha, I didn't notice the weirdness about the Tab button. Well, at least it's fixed now!

Also, since an image editor will probably be difficult to do, how about just the color palettes? Here's a fake screenshot I made to show you how it can possibly look:

Image

And then you can click on one of the colors to edit it. Perhaps this can open up a new window with three sliders (one for red, one for green, and one for blue) from 0 to 31?

EDIT: I just realized something. Since you found this data from Data Crystal, you are probably using RacieB's list for the attack names. Since she's the one who ripped this list, you SHOULD credit her after all. <_<

-------------------
IIMarckus wrote:
Blaziken257 wrote:And in case you're wondering, no, I do not know how to add more room for extra Denjuu. It probably involves assembly code hacking, which I have no idea how to do.
More likely it would involve repointing, which isn’t quite as involved—still tedious though.
That's possible. I tried looking for the pointer, though, and I couldn't find it...
swampert22(imported)
Posts: 54
Joined: Sun Dec 23, 2007 4:04 am

Re: [Hack Tool] Denjuu Editor SP

Post by swampert22(imported) »

@Milnivri - Well each control in VB has a tab index. Just number them from 1 to whatever in the order you want them to cycle when you press tab! :D

@Blaziken257 - Good idea to have the pallete in there, I shall work on that soon. Btw I like the fake screenshot :lol: I shall keep your name in as your data was what I read and got the idea from. I shall add RacieB into the credits as providing the attack names! How does that sound? :huh: No matter how hard you try I'm not going to remove your name from the program :P
Blaziken257
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Joined: Fri Dec 22, 2006 11:52 am

Re: [Hack Tool] Denjuu Editor SP

Post by Blaziken257 »

Yeah, that sounds perfect (the credits, that is). And do you, by any chance, know where the palettes are located, and how they're stored? I don't think I told you yet!
swampert22(imported)
Posts: 54
Joined: Sun Dec 23, 2007 4:04 am

Re: [Hack Tool] Denjuu Editor SP

Post by swampert22(imported) »

Blaziken257 wrote: Yeah, that sounds perfect (the credits, that is). And do you, by any chance, know where the palettes are located, and how they're stored? I don't think I told you yet!
Got it covered mate. Palletes start at &H34800 and are 8 bytes per Denjuu. I've been working on it for about an hour and I've successfully got the program to read the 2 bytes that define each colour, display the hex and turn a box that colour! Shouldn't take too long now! :D
Kid Sonic(imported)
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Re: [Hack Tool] Denjuu Editor SP

Post by Kid Sonic(imported) »

Look, all i'm saying is..........
User avatar
andwhyisit
Site Admin
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Re: [Hack Tool] Denjuu Editor SP

Post by andwhyisit »

One other request for palettes is for the picture of the denjuu to be present and to change colour with the palette changes. It would save a lot of trial and error.
Kid Sonic wrote:Look, all i'm saying is..........
Dot dot dot?
swampert22(imported)
Posts: 54
Joined: Sun Dec 23, 2007 4:04 am

Re: [Hack Tool] Denjuu Editor SP

Post by swampert22(imported) »

andwhyisit wrote: One other request for palettes is for the picture of the denjuu to be present and to change colour with the palette changes. It would save a lot of trial and error.
Kid Sonic wrote:Look, all i'm saying is..........
Dot dot dot?
Eh not really keen on putting this in. It would make the file size huge, as I would have to include BMP images of all the Denjuu as resources. Quite frankly it's not worth it. Anyway, you should be able to get it pretty spot on with what I'm making you ;) I have an in-built RGB slider to select your colour, this then gives you the GB HEX value of the colour. Simply put this into the pallete box, hit save and you're done. It's amazing :lol:
Blaziken257
Posts: 984
Joined: Fri Dec 22, 2006 11:52 am

Re: [Hack Tool] Denjuu Editor SP

Post by Blaziken257 »

Does it make the file size large even if you just rip the images from the ROM? They're uncompressed, you know.
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