~~~~~~FEATURES~~~~~~
- All Denjuu from "Two Generations" Which sum is 333.
- Extra spaces for adding new Fanmade Denjuus <In sum of 78 spaces>
- Completly remade Type system from Telefang 2. <With Extra move types including Poison, Dark and DENMA type <Denma Type moves are powerfull>
- Porting as much I can music from Telefang 1 and Telefang 2. <I try do all in my force to port as much I can do>
- Remade Items from Telefang Game.
- Return of Chiru
~~~~~~CHANGES BETWEEN TELEFANG GAMES and MY ROMBASE~~~~~~
- No Test Evolutions.
- Appearing of Habitat Stones which can give you able to change your Denjuu to specyfic type.
- When you lost you do not lost number of Denjuu.
- You can use six denjuu having in your pocket.
- Appearing of Denma Chip-s <Or Denma Cards. IDK what name was better> Which capture electric signal of Denjuu.
- Update Stores. With able to obtain most even evolutionary stones.
~~~~~~PROGRESS SO FAR~~~~~~
TO Alpha 1
- Graphic changing ( 40% - For now included Denjuu World Overworld Tilesets. I plan to inster also DUNGEON tilesets and Human World ones.)
- Denjuu Implementing (80% - All sprites included. Now I need to change them and use chart from Wikifang)
To Beta 1
- Music Changing (5% - For Now I've only riped Wild Denjuu Battle from Telefang 1)
- Diffrent Fanfares for Obtaining Denjuu and for won the Battle (0% - I need to figure which from two fanfare themes in rom memory is for Capture Pokemon. I port both themes from Telefang 1)
~~~~~~~~~~SCREENSHOOTS~~~~~~~~~~~~~~










Keep tuned. I hope you like my rombase at